
Professor Ralph Müller
Institute for Biomechanics, Laboratory for Bone Biomechanics, Department of Health Sciences and Technology.
In vivo bone imaging from mechanics to mechanomics: of mice and men
Fecha: 20-10-2025
Hora: 16 h
Duración: 1 hora
Lugar: Salón Actos del edificio Ada Byron
Professor Ralph Müller from ETH Zürich (Switzerland) works at the intersection of biomechanics, biomedical imaging, simulation, and mechanobiology. In particular: structure–function relationships in musculoskeletal tissues; tissue regeneration, growth, adaptation; phenotypic characterization in genetics; tissue engineering & regenerative medicine. His lab uses advanced imaging (e.g. micro-CT), biomechanical testing, computational modelling (in silico), visualization.
Dr. Müller is a prolific author of more than 1,300 scientific articles and abstracts. His work has been cited over 49,000 times on Google Scholar with an h-index of 116. He has received numerous awards, including more recently the Mike Horton Award from the European Calcified Tissue Society (ECTS), the Huiskes Medal for Biomechanics from the European Society of Biomechanics (ESB) and the Muybridge Award from International Society of Biomechanics (ISB).
He has held different administrative positions as Director of the Institute for Biomechanics, President of the European Society of Biomechanics, among others.
Abstract
The world is becoming unprecedentedly connected thanks to emerging media and cloud-based technologies. The holy grail of metaverse requires recreating a remotely shared world as a digital twin of the physical planet. In this world, the human is probably the most complex mechanical, physical, and biological system. Unlike computers, it is remarkably challenging to model and engineer how humans perceive and react in a virtual environment. By leveraging computational advancements such as machine learning and biometric sensors, this talk will share some recent research on altering and optimizing the human visual and behavioral perception toward creating the ultimate metaverse.
Bio
Qi Sun is an assistant professor at New York University, Tandon School of Engineering (joint with Dept. of Computer Science and Engineering and Center for Urban Science and Progress). Before joining NYU, he was a research scientist at Adobe Research and a research intern at NVIDIA Research. He received his Ph.D. at Stony Brook University. His research interests lie in computer graphics, VR/AR, vision science, machine learning, and human-computer interaction. He is a recipient of the IEEE Virtual Reality Best Dissertation Award.